Greetings, Perodia fans! 👋
Today, we’re excited to share an exclusive first look at Perodia TCG with some early development screenshots! As we continue refining the game, we want to give you a sneak peek at how things are shaping up. Below, you’ll find a glimpse of the Main Menu and an inside look at the game scene in the Unity editor—where all the magic happens!
A Sneak Peek at the Main Menu
🌟 First impressions matter, and we’ve designed our Main Menu to be sleek, intuitive, and welcoming. Some of the details still need to be confirmed, such as the look of the buttons, but we are getting there! As you can see we have also implemented the DFT Games Studios’ free localization system.

When you launch Perodia TCG, you’ll be greeted by a visually engaging Main Menu, designed for smooth navigation and quick access to the game’s key features. From here, you’ll be able to:
✅ Jump into single-player or multiplayer battles
✅ Browse your card collection and build powerful decks
✅ Explore game settings and tutorials
✅ Connect with the Perodia community
This is still a work in progress, and we’re fine-tuning every detail to ensure a seamless and immersive experience when you start your adventure in Perodia.
Behind the Scenes – Unity Editor View of the Game Scene
🎮 Ever wondered what a game looks like before it’s fully polished? Here’s a raw look at Perodia TCG inside Unity! The cards you see on the field are visual placeholders used in the development phase and reflect hao the cards will be set on the playfield.
The spheres on the right are the amount of energy the player has stocked; from the top, we see Electrical, Thermal, Chemical, and Mechanical energy.
On the left of each player, we see the three sites where cards are stocked. They will contain Cards discarded, stashed for later, and stashed energy cards (which are reflected on the spheres).
On the octagon we find the player operational area, where also Moleks are made via the Cube (we’ll talk about that in another post 😉).

This screenshot gives you an inside look at the game scene within Unity—our development engine. Here’s what you’re seeing:
🔹 The battlefield layout, where players summon Elees, combine Moleks, and execute strategic plays.
🔹 UI elements and interaction points, carefully placed for smooth gameplay.
This is where Perodia TCG comes to life! Every card ability, animation, and strategic interaction is crafted here before making its way into the final game.
What’s Next?
We’re making steady progress, and we’ll have more to share soon! Here’s what’s coming next:
🔹 More UI refinements and visual polish
🔹 Enhanced multiplayer functionality using Fusion 2
🔹 More sneak peeks into gameplay mechanics and card battles